Argh! Why isn't this in the manual?

Discussion in 'General Discussion' started by cej, Sep 2, 2001.

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  1. cej

    cej New Member

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    Has anybody lashed together a "cook book" of items for the technical side? I am looking for a straight forward list of all the items needed for the canned schemas.

    I did happen to glance at the Prima Guide and it has all of this, but I cannot bring myself to support this "don't publish it in the manual so that they have to buy the strat guide" mentality.
     
  2. monkeypunch

    monkeypunch New Member

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    i believe TA got all the schmatics listed

    w8 and i'll fetch a link
     
  3. monkeypunch

    monkeypunch New Member

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  4. cej

    cej New Member

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    Actually, I was looking for a recipe list that states you need componets 3 of x, 1 of y and 25 of z to make this technical wonder.

    The closest I came to this was the screen shots of the individual schema's but was unsure if the numbers were accurate.

    [brown nosing]
    Outstanding PHP pages BTW.
    [/brown nosing]


    <font size=-1>[ This Message was edited by: cej on 2001-09-01 23:46 ]</font>
     
  5. monkeypunch

    monkeypunch New Member

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    the numbers over the item, i believe is actually the skill level needed

    i don't believe i have ever experienced that two items of X have been removed, but only 1 item of Y to create Z

    so i'm guessing that this is the required skill level to create the item

    and it only matters when it comes to found schematics.


    oh, yeah, the PHP database is stonecouriers creation, really sweet :)
    _________________
    [​IMG]

    <font size=-1>[ This Message was edited by: monkeypunch on 2001-09-01 23:53 ]</font>
     
  6. Saint_Proverbius

    Saint_Proverbius New Member

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    Yeah, it's always Item X + Item Y = Item Z.

    The numbers are the required field mastery of the subject required to work with that item.

    You gain additional mastery each CP you put in that field, but you can also use manuals to gain additional bonuses to mastery.
     
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