someone said you need to piss the guard off to throw you in, but I guess you just need to be a nutorious criminal to get inside - on your aligment
*Minor spoiler* There's an alternative entrance to the northwest of Dernholm...you'll have to search for it a bit, but it's guarded by a skullcrusher, can't miss it then :smile:.
at a certain level unsure on my first time using a theif one of the gaurds had a key....didn't have enough invested in pick-pocket so i culdn't get...plus the gaurds are around level 40 i think...anyhow i scraped the game...so i never got to go back for the key...
Only evil people have a reason to go into the Pits...I've really got to get around to playing evil one of these days...
I entered there by mistake(kind of) i just wanted to see what will happen if i will @#%@@! the gaurd. and the bastard threw me in...
I was finally able to get into the pits after I had been to Tulla, and my persuasion was at "expert". I had the option of telling the guard "you don't have the nerve to throw me in there". Inside, I completed a quest that I hadn't known about-you get a map of the the inside of the city in the wastes of Vendigroth.
Trying to be evil is so damn annoying. Especially evil technologist. I tried to be evil this time but I failed. I need Jayna see. And she's too damn good see. Bah!
Welcome to the forum Trekkius :wavey: I know this may sound too strict, but please, do not dig up old threads. This one was a month old.